module ProjectRussia
{
	imports {
		Base
	}
    
	item Hat_Ushanka
    {
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Ushanka,
		ClothingItem = Hat_UshankaCiv,
		BodyLocation = Hat,
		IconsForTexture = ushanka_brown;ushanka_black;ushanka_green;ushanka_grey,
		CanHaveHoles = false,
		ChanceToFall = 40,
        BloodLocation = Head,
        Insulation = 1.0,
        WindResistance = 0.6,
        WaterResistance = 0.5,
        Weight = 0.5,
        WorldStaticModel = Ushanka_Ground,
	}

    item Dress_Floral
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Floral Dress,
        ClothingItem = Dress_Floral,
        BodyLocation = Dress,
        BloodLocation = Trousers;Shirt,
        IconsForTexture = DressFloral1;DressFloral2;DressFloral3,
        RunSpeedModifier = 0.90,
        Insulation = 0.3,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Dress_Long_Ground,
    }


    item Suit_JacketCrimson
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Jacket,
        ClothingItem = Suit_JacketCrimson,
        BodyLocation = JacketSuit,
        BloodLocation = Jacket,
        Icon = JacketSuitCrimson,
        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.95,
        ScratchDefense = 20,
        NeckProtectionModifier = 0.5,
        Insulation = 0.55,
        WindResistance = 0.45,
        FabricType = Cotton,
        Weight = 2,
        WorldStaticModel = SuitJacket_Ground,
    }
    item Suit_JacketGreen
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Jacket,
        ClothingItem = Suit_JacketGreen,
        BodyLocation = JacketSuit,
        BloodLocation = Jacket,
        Icon = JacketSuitGreen,
        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.95,
        ScratchDefense = 20,
        NeckProtectionModifier = 0.5,
        Insulation = 0.55,
        WindResistance = 0.45,
        FabricType = Cotton,
        Weight = 2,
        WorldStaticModel = SuitJacket_Ground,
    }
    item Trousers_SuitCrimson
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Pants,
        ClothingItem = Trousers_SuitCrimson,
        BodyLocation = Pants,
        Icon = TrousersSuitCrimson,
        BloodLocation = Trousers,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }
    item Trousers_SuitGreen
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Pants,
        ClothingItem = Trousers_SuitGreen,
        BodyLocation = Pants,
        Icon = TrousersSuitGreen,
        BloodLocation = Trousers,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

    item Jacket_Tracksuit_Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Jacket,
        ClothingItem = Jacket_TracksuitBlack,
        BodyLocation = Jacket,
        Icon = AdidasJacketBlack,
        BloodLocation = Jumper,
        ScratchDefense = 5,
        Insulation = 0.45,
        WindResistance = 0.4,
        Weight = 1,
        WorldStaticModel = Jacket_Shellsuit_Ground,
    }
    item Jacket_Tracksuit_Red
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Jacket,
        ClothingItem = Jacket_TracksuitRed,
        BodyLocation = Jacket,
        Icon = AdidasJacketRed,
        BloodLocation = Jumper,
        ScratchDefense = 5,
        Insulation = 0.45,
        WindResistance = 0.4,
        Weight = 1,
        WorldStaticModel = Jacket_Shellsuit_Ground,
    }
    item Jacket_Tracksuit_Blue
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Jacket,
        ClothingItem = Jacket_TracksuitBlue,
        BodyLocation = Jacket,
        Icon = AdidasJacketBlue,
        BloodLocation = Jumper,
        ScratchDefense = 5,
        Insulation = 0.45,
        WindResistance = 0.4,
        Weight = 1,
        WorldStaticModel = Jacket_Shellsuit_Ground,
    }
    item Jacket_Tracksuit_Gold
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Jacket,
        ClothingItem = Jacket_TracksuitGold,
        BodyLocation = Jacket,
        Icon = AdidasJacketGold,
        BloodLocation = Jumper,
        ScratchDefense = 5,
        Insulation = 0.45,
        WindResistance = 0.4,
        Weight = 1,
        WorldStaticModel = Jacket_Shellsuit_Ground,
    }

	item Trousers_Tracksuit_Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Trousers,
        ClothingItem = Trousers_TracksuitBlack,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = AdidasPantsBlack,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Ground,
    }
	item Trousers_Tracksuit_Red
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Trousers,
        ClothingItem = Trousers_TracksuitRed,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = AdidasPantsRed,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Ground,
    }
	item Trousers_Tracksuit_Blue
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Trousers,
        ClothingItem = Trousers_TracksuitBlue,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = AdidasPantsBlue,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Ground,
    }
	item Trousers_Tracksuit_Gold
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Track Suit Trousers,
        ClothingItem = Trousers_TracksuitGold,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = AdidasPantsGold,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Ground,
    }

}